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Team sonic racing sonic car
Team sonic racing sonic car




team sonic racing sonic car team sonic racing sonic car

Unlocked car parts can significantly alter the performance of a vehicle, which can make a huge difference in some of the more challenging races, especially if the ‘legendary’ parts are unlocked and applied. Wonderfully, the game has no microtransactions everything is earned through racing skill and luck. Further developing the ‘Console Mods’ from Sonic & All-Stars Racing Transformed, players can now unlock new car components by gathering credits from races and spending them on a gachapon machine. The visuals looks great with the addition of current-generation lighting and textures though the graphics are nothing mind-blowing, they are pleasingly colourful and appealing.Ī new feature that has been brought in is the car customisation. New courses have, of course, been introduced, though are in limited supply, and most have designs taken from the modern era of Sonic games, such as Sonic Unleashed and Sonic Colours. The track design is also familiar, with some courses, including Roulette Road, making a return. This slight change is particularly notable when drifting. Much of the gameplay and controls have been brought over from Sonic & All-Stars Racing Transformed, but the controls feel a bit tighter and more responsive. Racing itself feels refined and polished. Each individual cooperative element does not add that much impact by itself, but combined they create an element of strategy that was missing from previous Sumo Digital racing games. Power characters can smash through obstacles without it costing them speed, while Technique racers can drive off track with no penalty. Interestingly, the game also draws on an idea used in Sonic Heroes, as each racer has a speciality, being either Speed, Power, or Technique. Working cooperatively with the team by swapping items or providing skim boosts builds up a meter that can be activated to provide a significant supercharge boost that barrels competitors out of the way.

team sonic racing sonic car

Swapping item boxes is also important, as players can offer an unneeded item box to a team member who is lagging behind or accept items sent by allies. The result is that players can use orange rocket Wisps or black Bomb Wisps to take out opponents or white Wisps for a boost of speed. Items in Team Sonic Racing are represented by the alien Wisps introduced in Sonic Colours, which is a nice callback and matches the universe better than the sometimes bizarre items and weapons from previous All-Stars Racing titles. In addition, if an ally has hit a wall or been struck by a weapon, players can skim close to them to provide an additional boost. The leader of the team will produce a glowing yellow trail, which can be used by their partners to increase speed, letting those who have fallen behind slingshot up the rankings.

team sonic racing sonic car

As a result, any player who streaks ahead of the pack and forgets about their teammates will find that they are penalised, as the overall result is based on the position of the entire team, not just that of the player. Competitors are split into four teams of three, meaning that players are working alongside AI-powered teammates in solo play. Team Sonic Racing introduces several new features, the most notable of which is the teamwork mechanic. The latest effort in this genre from the studio ditches the wider SEGA theming to concentrate solely on the Sonic universe, with a new emphasis on teamwork. Seven years have passed since Sumo Digital released its previous SEGA-themed racing title, Sonic & All-Stars Racing Transformed.






Team sonic racing sonic car